For my final ever University project (wahh) I am making a silhouette styled 2d platformer game in Unity. I’ve been working away for the past few months and with just four weeks left here’s a little progress gallery on how things are coming along.
Some of the fauna that will appear in game:
Finalised title screen:
Wall clinging / jumping!
Silhouette games arent normally created in 3d, but offer some nice perspective opportunities when used creatively.
Checkpoints have been installed correctly
The gun (known as the gravitite accelerator) will have more than just combat applications!